For most games the amount of space for code is fine! Textures can conceivably start to become a little tight, but it's no biggie. It's cut scenes and stuff that would likely get the chop is space is tight on a disc.Since 360 uses double layer dvds and ps3 uses bluray, will game developers start to run out of room on dvds?
at some point a developer will say ';we need more space'; and microsoft will tell them to compress everything or use 2 discs...
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